Andrew Top | 0d1858f | 2019-05-15 22:01:47 -0700 | [diff] [blame] | 1 | // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #include "base/synchronization/waitable_event_watcher.h" |
| 6 | |
| 7 | #include <utility> |
| 8 | |
| 9 | #include "base/bind.h" |
| 10 | #include "base/logging.h" |
| 11 | #include "base/synchronization/lock.h" |
| 12 | #include "base/threading/sequenced_task_runner_handle.h" |
| 13 | |
| 14 | namespace base { |
| 15 | |
| 16 | // ----------------------------------------------------------------------------- |
| 17 | // WaitableEventWatcher (async waits). |
| 18 | // |
| 19 | // The basic design is that we add an AsyncWaiter to the wait-list of the event. |
| 20 | // That AsyncWaiter has a pointer to SequencedTaskRunner, and a Task to be |
| 21 | // posted to it. The task ends up calling the callback when it runs on the |
| 22 | // sequence. |
| 23 | // |
| 24 | // Since the wait can be canceled, we have a thread-safe Flag object which is |
| 25 | // set when the wait has been canceled. At each stage in the above, we check the |
| 26 | // flag before going onto the next stage. Since the wait may only be canceled in |
| 27 | // the sequence which runs the Task, we are assured that the callback cannot be |
| 28 | // called after canceling... |
| 29 | |
| 30 | // ----------------------------------------------------------------------------- |
| 31 | // A thread-safe, reference-counted, write-once flag. |
| 32 | // ----------------------------------------------------------------------------- |
| 33 | class Flag : public RefCountedThreadSafe<Flag> { |
| 34 | public: |
| 35 | Flag() { flag_ = false; } |
| 36 | |
| 37 | void Set() { |
| 38 | AutoLock locked(lock_); |
| 39 | flag_ = true; |
| 40 | } |
| 41 | |
| 42 | bool value() const { |
| 43 | AutoLock locked(lock_); |
| 44 | return flag_; |
| 45 | } |
| 46 | |
| 47 | private: |
| 48 | friend class RefCountedThreadSafe<Flag>; |
| 49 | ~Flag() = default; |
| 50 | |
| 51 | mutable Lock lock_; |
| 52 | bool flag_; |
| 53 | |
| 54 | DISALLOW_COPY_AND_ASSIGN(Flag); |
| 55 | }; |
| 56 | |
| 57 | // ----------------------------------------------------------------------------- |
| 58 | // This is an asynchronous waiter which posts a task to a SequencedTaskRunner |
| 59 | // when fired. An AsyncWaiter may only be in a single wait-list. |
| 60 | // ----------------------------------------------------------------------------- |
| 61 | class AsyncWaiter : public WaitableEvent::Waiter { |
| 62 | public: |
| 63 | AsyncWaiter(scoped_refptr<SequencedTaskRunner> task_runner, |
| 64 | base::OnceClosure callback, |
| 65 | Flag* flag) |
| 66 | : task_runner_(std::move(task_runner)), |
| 67 | callback_(std::move(callback)), |
| 68 | flag_(flag) {} |
| 69 | |
| 70 | bool Fire(WaitableEvent* event) override { |
| 71 | // Post the callback if we haven't been cancelled. |
| 72 | if (!flag_->value()) |
| 73 | task_runner_->PostTask(FROM_HERE, std::move(callback_)); |
| 74 | |
| 75 | // We are removed from the wait-list by the WaitableEvent itself. It only |
| 76 | // remains to delete ourselves. |
| 77 | delete this; |
| 78 | |
| 79 | // We can always return true because an AsyncWaiter is never in two |
| 80 | // different wait-lists at the same time. |
| 81 | return true; |
| 82 | } |
| 83 | |
| 84 | // See StopWatching for discussion |
| 85 | bool Compare(void* tag) override { return tag == flag_.get(); } |
| 86 | |
| 87 | private: |
| 88 | const scoped_refptr<SequencedTaskRunner> task_runner_; |
| 89 | base::OnceClosure callback_; |
| 90 | const scoped_refptr<Flag> flag_; |
| 91 | }; |
| 92 | |
| 93 | // ----------------------------------------------------------------------------- |
| 94 | // For async waits we need to run a callback on a sequence. We do this by |
| 95 | // posting an AsyncCallbackHelper task, which calls the callback and keeps track |
| 96 | // of when the event is canceled. |
| 97 | // ----------------------------------------------------------------------------- |
| 98 | void AsyncCallbackHelper(Flag* flag, |
| 99 | WaitableEventWatcher::EventCallback callback, |
| 100 | WaitableEvent* event) { |
| 101 | // Runs on the sequence that called StartWatching(). |
| 102 | if (!flag->value()) { |
| 103 | // This is to let the WaitableEventWatcher know that the event has occured. |
| 104 | flag->Set(); |
| 105 | std::move(callback).Run(event); |
| 106 | } |
| 107 | } |
| 108 | |
| 109 | WaitableEventWatcher::WaitableEventWatcher() { |
| 110 | sequence_checker_.DetachFromSequence(); |
| 111 | } |
| 112 | |
| 113 | WaitableEventWatcher::~WaitableEventWatcher() { |
| 114 | // The destructor may be called from a different sequence than StartWatching() |
| 115 | // when there is no active watch. To avoid triggering a DCHECK in |
| 116 | // StopWatching(), do not call it when there is no active watch. |
| 117 | if (cancel_flag_ && !cancel_flag_->value()) |
| 118 | StopWatching(); |
| 119 | } |
| 120 | |
| 121 | // ----------------------------------------------------------------------------- |
| 122 | // The Handle is how the user cancels a wait. After deleting the Handle we |
| 123 | // insure that the delegate cannot be called. |
| 124 | // ----------------------------------------------------------------------------- |
| 125 | bool WaitableEventWatcher::StartWatching( |
| 126 | WaitableEvent* event, |
| 127 | EventCallback callback, |
| 128 | scoped_refptr<SequencedTaskRunner> task_runner) { |
| 129 | DCHECK(sequence_checker_.CalledOnValidSequence()); |
| 130 | |
| 131 | // A user may call StartWatching from within the callback function. In this |
| 132 | // case, we won't know that we have finished watching, expect that the Flag |
| 133 | // will have been set in AsyncCallbackHelper(). |
| 134 | if (cancel_flag_.get() && cancel_flag_->value()) |
| 135 | cancel_flag_ = nullptr; |
| 136 | |
| 137 | DCHECK(!cancel_flag_) << "StartWatching called while still watching"; |
| 138 | |
| 139 | cancel_flag_ = new Flag; |
| 140 | OnceClosure internal_callback = |
| 141 | base::BindOnce(&AsyncCallbackHelper, base::RetainedRef(cancel_flag_), |
| 142 | std::move(callback), event); |
| 143 | WaitableEvent::WaitableEventKernel* kernel = event->kernel_.get(); |
| 144 | |
| 145 | AutoLock locked(kernel->lock_); |
| 146 | |
| 147 | if (kernel->signaled_) { |
| 148 | if (!kernel->manual_reset_) |
| 149 | kernel->signaled_ = false; |
| 150 | |
| 151 | // No hairpinning - we can't call the delegate directly here. We have to |
| 152 | // post a task to |task_runner| as usual. |
| 153 | task_runner->PostTask(FROM_HERE, std::move(internal_callback)); |
| 154 | return true; |
| 155 | } |
| 156 | |
| 157 | kernel_ = kernel; |
| 158 | waiter_ = new AsyncWaiter(std::move(task_runner), |
| 159 | std::move(internal_callback), cancel_flag_.get()); |
| 160 | event->Enqueue(waiter_); |
| 161 | |
| 162 | return true; |
| 163 | } |
| 164 | |
| 165 | void WaitableEventWatcher::StopWatching() { |
| 166 | DCHECK(sequence_checker_.CalledOnValidSequence()); |
| 167 | |
| 168 | if (!cancel_flag_.get()) // if not currently watching... |
| 169 | return; |
| 170 | |
| 171 | if (cancel_flag_->value()) { |
| 172 | // In this case, the event has fired, but we haven't figured that out yet. |
| 173 | // The WaitableEvent may have been deleted too. |
| 174 | cancel_flag_ = nullptr; |
| 175 | return; |
| 176 | } |
| 177 | |
| 178 | if (!kernel_.get()) { |
| 179 | // We have no kernel. This means that we never enqueued a Waiter on an |
| 180 | // event because the event was already signaled when StartWatching was |
| 181 | // called. |
| 182 | // |
| 183 | // In this case, a task was enqueued on the MessageLoop and will run. |
| 184 | // We set the flag in case the task hasn't yet run. The flag will stop the |
| 185 | // delegate getting called. If the task has run then we have the last |
| 186 | // reference to the flag and it will be deleted immedately after. |
| 187 | cancel_flag_->Set(); |
| 188 | cancel_flag_ = nullptr; |
| 189 | return; |
| 190 | } |
| 191 | |
| 192 | AutoLock locked(kernel_->lock_); |
| 193 | // We have a lock on the kernel. No one else can signal the event while we |
| 194 | // have it. |
| 195 | |
| 196 | // We have a possible ABA issue here. If Dequeue was to compare only the |
| 197 | // pointer values then it's possible that the AsyncWaiter could have been |
| 198 | // fired, freed and the memory reused for a different Waiter which was |
| 199 | // enqueued in the same wait-list. We would think that that waiter was our |
| 200 | // AsyncWaiter and remove it. |
| 201 | // |
| 202 | // To stop this, Dequeue also takes a tag argument which is passed to the |
| 203 | // virtual Compare function before the two are considered a match. So we need |
| 204 | // a tag which is good for the lifetime of this handle: the Flag. Since we |
| 205 | // have a reference to the Flag, its memory cannot be reused while this object |
| 206 | // still exists. So if we find a waiter with the correct pointer value, and |
| 207 | // which shares a Flag pointer, we have a real match. |
| 208 | if (kernel_->Dequeue(waiter_, cancel_flag_.get())) { |
| 209 | // Case 2: the waiter hasn't been signaled yet; it was still on the wait |
| 210 | // list. We've removed it, thus we can delete it and the task (which cannot |
| 211 | // have been enqueued with the MessageLoop because the waiter was never |
| 212 | // signaled) |
| 213 | delete waiter_; |
| 214 | cancel_flag_ = nullptr; |
| 215 | return; |
| 216 | } |
| 217 | |
| 218 | // Case 3: the waiter isn't on the wait-list, thus it was signaled. It may not |
| 219 | // have run yet, so we set the flag to tell it not to bother enqueuing the |
| 220 | // task on the SequencedTaskRunner, but to delete it instead. The Waiter |
| 221 | // deletes itself once run. |
| 222 | cancel_flag_->Set(); |
| 223 | cancel_flag_ = nullptr; |
| 224 | |
| 225 | // If the waiter has already run then the task has been enqueued. If the Task |
| 226 | // hasn't yet run, the flag will stop the delegate from getting called. (This |
| 227 | // is thread safe because one may only delete a Handle from the sequence that |
| 228 | // called StartWatching()). |
| 229 | // |
| 230 | // If the delegate has already been called then we have nothing to do. The |
| 231 | // task has been deleted by the MessageLoop. |
| 232 | } |
| 233 | |
| 234 | } // namespace base |