Andrew Top | 2a79646 | 2018-06-29 09:04:04 -0700 | [diff] [blame] | 1 | // Copyright 2016 The Cobalt Authors. All Rights Reserved. |
David Ghandehari | 6017030 | 2017-03-10 21:18:13 -0800 | [diff] [blame] | 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
David Ghandehari | 9e5b587 | 2016-07-28 09:50:04 -0700 | [diff] [blame] | 14 | |
David Ghandehari | 9e5b587 | 2016-07-28 09:50:04 -0700 | [diff] [blame] | 15 | #include "cobalt/renderer/smoothed_value.h" |
Andrew Top | 0d1858f | 2019-05-15 22:01:47 -0700 | [diff] [blame] | 16 | #include "base/time/time.h" |
David Ghandehari | 9e5b587 | 2016-07-28 09:50:04 -0700 | [diff] [blame] | 17 | #include "testing/gtest/include/gtest/gtest.h" |
| 18 | |
| 19 | using cobalt::renderer::SmoothedValue; |
| 20 | |
| 21 | namespace { |
| 22 | base::TimeTicks SecondsToTime(double seconds) { |
| 23 | return base::TimeTicks() + base::TimeDelta::FromSecondsD(seconds); |
| 24 | } |
| 25 | } // namespace |
| 26 | |
| 27 | TEST(SmoothedValueTest, FirstValueSnaps) { |
| 28 | SmoothedValue value(base::TimeDelta::FromSeconds(1)); |
| 29 | |
| 30 | value.SetTarget(0.5, SecondsToTime(0.0)); |
| 31 | |
| 32 | EXPECT_EQ(0.5, value.GetValueAtTime(SecondsToTime(0.0))); |
| 33 | EXPECT_EQ(0.5, value.GetValueAtTime(SecondsToTime(0.5))); |
| 34 | EXPECT_EQ(0.5, value.GetValueAtTime(SecondsToTime(1.0))); |
| 35 | EXPECT_EQ(0.5, value.GetValueAtTime(SecondsToTime(1.5))); |
| 36 | } |
| 37 | |
| 38 | TEST(SmoothedValueTest, BezierSplineValues) { |
| 39 | SmoothedValue value(base::TimeDelta::FromSeconds(1)); |
| 40 | |
| 41 | value.SetTarget(0.0, SecondsToTime(0.0)); |
| 42 | value.SetTarget(1.0, SecondsToTime(1.0)); |
| 43 | |
| 44 | EXPECT_DOUBLE_EQ(0.0, value.GetValueAtTime(SecondsToTime(1.0))); |
| 45 | EXPECT_DOUBLE_EQ(0.104, value.GetValueAtTime(SecondsToTime(1.2))); |
| 46 | EXPECT_DOUBLE_EQ(0.5, value.GetValueAtTime(SecondsToTime(1.5))); |
| 47 | EXPECT_DOUBLE_EQ(0.784, value.GetValueAtTime(SecondsToTime(1.7))); |
| 48 | EXPECT_DOUBLE_EQ(1.0, value.GetValueAtTime(SecondsToTime(2.0))); |
| 49 | EXPECT_DOUBLE_EQ(1.0, value.GetValueAtTime(SecondsToTime(2.5))); |
| 50 | } |
| 51 | |
| 52 | TEST(SmoothedValueTest, BezierSplineFromSecondToThirdTarget) { |
| 53 | // Setup an initial source and target value, and then half-way through that |
| 54 | // transition, setup a new target value, and ensure that we transition |
| 55 | // smoothly to it from within the first transition. |
| 56 | SmoothedValue value(base::TimeDelta::FromSeconds(1)); |
| 57 | |
| 58 | value.SetTarget(0.0, SecondsToTime(0.0)); |
| 59 | value.SetTarget(1.0, SecondsToTime(1.0)); |
| 60 | value.SetTarget(2.0, SecondsToTime(2.0)); |
| 61 | |
| 62 | EXPECT_DOUBLE_EQ(1.0, value.GetValueAtTime(SecondsToTime(2.0))); |
| 63 | EXPECT_DOUBLE_EQ(1.104, value.GetValueAtTime(SecondsToTime(2.2))); |
| 64 | EXPECT_DOUBLE_EQ(1.5, value.GetValueAtTime(SecondsToTime(2.5))); |
| 65 | EXPECT_DOUBLE_EQ(1.784, value.GetValueAtTime(SecondsToTime(2.7))); |
| 66 | EXPECT_DOUBLE_EQ(2.0, value.GetValueAtTime(SecondsToTime(3.0))); |
| 67 | EXPECT_DOUBLE_EQ(2.0, value.GetValueAtTime(SecondsToTime(3.5))); |
| 68 | } |
| 69 | |
| 70 | TEST(SmoothedValueTest, SnapToTarget) { |
| 71 | SmoothedValue value(base::TimeDelta::FromSeconds(1)); |
| 72 | |
| 73 | value.SetTarget(0.0, SecondsToTime(0.0)); |
| 74 | value.SetTarget(1.0, SecondsToTime(1.0)); |
| 75 | value.SnapToTarget(); |
| 76 | |
| 77 | EXPECT_DOUBLE_EQ(1.0, value.GetValueAtTime(SecondsToTime(1.0))); |
| 78 | EXPECT_DOUBLE_EQ(1.0, value.GetValueAtTime(SecondsToTime(1.2))); |
| 79 | EXPECT_DOUBLE_EQ(1.0, value.GetValueAtTime(SecondsToTime(1.5))); |
| 80 | EXPECT_DOUBLE_EQ(1.0, value.GetValueAtTime(SecondsToTime(1.7))); |
| 81 | EXPECT_DOUBLE_EQ(1.0, value.GetValueAtTime(SecondsToTime(2.0))); |
| 82 | EXPECT_DOUBLE_EQ(1.0, value.GetValueAtTime(SecondsToTime(2.5))); |
| 83 | } |
| 84 | |
| 85 | TEST(SmoothedValueTest, TransitionFromTransition) { |
| 86 | // Setup an initial source and target value, and then half-way through that |
| 87 | // transition, setup a new target value, and ensure that we transition |
| 88 | // smoothly to it from within the first transition. |
| 89 | SmoothedValue value(base::TimeDelta::FromSeconds(1)); |
| 90 | |
| 91 | value.SetTarget(0.0, SecondsToTime(0.0)); |
| 92 | value.SetTarget(1.0, SecondsToTime(1.0)); |
| 93 | // Retarget halfway through the previous transition. |
| 94 | value.SetTarget(2.0, SecondsToTime(1.5)); |
| 95 | |
| 96 | EXPECT_DOUBLE_EQ(0.5, value.GetValueAtTime(SecondsToTime(1.5))); |
| 97 | EXPECT_DOUBLE_EQ(0.848, value.GetValueAtTime(SecondsToTime(1.7))); |
| 98 | EXPECT_DOUBLE_EQ(1.4375, value.GetValueAtTime(SecondsToTime(2.0))); |
| 99 | EXPECT_DOUBLE_EQ(1.7705, value.GetValueAtTime(SecondsToTime(2.2))); |
| 100 | EXPECT_DOUBLE_EQ(2.0, value.GetValueAtTime(SecondsToTime(2.5))); |
| 101 | EXPECT_DOUBLE_EQ(2.0, value.GetValueAtTime(SecondsToTime(3.0))); |
| 102 | } |
Andrew Top | 1544955 | 2016-12-08 22:08:30 -0800 | [diff] [blame] | 103 | |
| 104 | // If a maximum slope magnitude is specified, check that we take longer to |
| 105 | // converge (in the positive direction) in order to meet that constraint. |
| 106 | TEST(SmoothedValueTest, PositiveRateCapEnforced) { |
| 107 | SmoothedValue value(base::TimeDelta::FromSeconds(1), 0.5); |
| 108 | |
| 109 | value.SetTarget(0.0, SecondsToTime(0.0)); |
| 110 | value.SnapToTarget(); |
| 111 | value.SetTarget(100.0, SecondsToTime(0.0)); |
| 112 | |
| 113 | EXPECT_DOUBLE_EQ(0.00083240740740740757, |
| 114 | value.GetValueAtTime(SecondsToTime(0.5))); |
| 115 | EXPECT_DOUBLE_EQ(0.0033259259259259271, |
| 116 | value.GetValueAtTime(SecondsToTime(1.0))); |
| 117 | EXPECT_DOUBLE_EQ(0.0074749999999999999, |
| 118 | value.GetValueAtTime(SecondsToTime(1.5))); |
| 119 | EXPECT_DOUBLE_EQ(7.4074074074074066, |
| 120 | value.GetValueAtTime(SecondsToTime(50.0))); |
| 121 | EXPECT_DOUBLE_EQ(25.925925925925924, |
| 122 | value.GetValueAtTime(SecondsToTime(100.0))); |
| 123 | EXPECT_DOUBLE_EQ(100.0, value.GetValueAtTime(SecondsToTime(300.0))); |
| 124 | EXPECT_DOUBLE_EQ(100.0, value.GetValueAtTime(SecondsToTime(400.0))); |
| 125 | } |
| 126 | |
| 127 | // If a maximum slope magnitude is specified, check that we take longer to |
| 128 | // converge (in the negative direction) in order to meet that constraint. |
| 129 | TEST(SmoothedValueTest, NegativeRateCapEnforced) { |
| 130 | SmoothedValue value(base::TimeDelta::FromSeconds(1), 0.5); |
| 131 | |
| 132 | value.SetTarget(100.0, SecondsToTime(0.0)); |
| 133 | value.SnapToTarget(); |
| 134 | value.SetTarget(0.0, SecondsToTime(0.0)); |
| 135 | |
| 136 | EXPECT_DOUBLE_EQ(99.999167592592585, |
| 137 | value.GetValueAtTime(SecondsToTime(0.5))); |
| 138 | EXPECT_DOUBLE_EQ(99.996674074074079, |
| 139 | value.GetValueAtTime(SecondsToTime(1.0))); |
| 140 | EXPECT_DOUBLE_EQ(99.992525000000001, |
| 141 | value.GetValueAtTime(SecondsToTime(1.5))); |
| 142 | EXPECT_DOUBLE_EQ(92.592592592592609, |
| 143 | value.GetValueAtTime(SecondsToTime(50.0))); |
| 144 | EXPECT_DOUBLE_EQ(74.07407407407409, |
| 145 | value.GetValueAtTime(SecondsToTime(100.0))); |
| 146 | EXPECT_DOUBLE_EQ(0.0, value.GetValueAtTime(SecondsToTime(300.0))); |
| 147 | EXPECT_DOUBLE_EQ(0.0, value.GetValueAtTime(SecondsToTime(400.0))); |
| 148 | } |
| 149 | |
| 150 | // If a maximum slope magnitude is specified, ensure that it is not used if |
| 151 | // we stay under the rate cap. Borrowing tests from TransitionFromTransition. |
| 152 | TEST(SmoothedValueTest, RateCapDoesNothingIfValuesStayUnderTheCap) { |
| 153 | SmoothedValue value(base::TimeDelta::FromSeconds(1), 10.0); |
| 154 | |
| 155 | value.SetTarget(0.0, SecondsToTime(0.0)); |
| 156 | value.SetTarget(1.0, SecondsToTime(1.0)); |
| 157 | // Retarget halfway through the previous transition. |
| 158 | value.SetTarget(2.0, SecondsToTime(1.5)); |
| 159 | |
| 160 | EXPECT_DOUBLE_EQ(0.5, value.GetValueAtTime(SecondsToTime(1.5))); |
| 161 | EXPECT_DOUBLE_EQ(0.848, value.GetValueAtTime(SecondsToTime(1.7))); |
| 162 | EXPECT_DOUBLE_EQ(1.4375, value.GetValueAtTime(SecondsToTime(2.0))); |
| 163 | EXPECT_DOUBLE_EQ(1.7705, value.GetValueAtTime(SecondsToTime(2.2))); |
| 164 | EXPECT_DOUBLE_EQ(2.0, value.GetValueAtTime(SecondsToTime(2.5))); |
| 165 | EXPECT_DOUBLE_EQ(2.0, value.GetValueAtTime(SecondsToTime(3.0))); |
| 166 | } |
| 167 | |
| 168 | TEST(SmoothedValueTest, ZeroSlopeRateCapWorksFine) { |
| 169 | SmoothedValue value(base::TimeDelta::FromSeconds(1), 0.5); |
| 170 | |
| 171 | value.SetTarget(50.0, SecondsToTime(0.0)); |
| 172 | value.SnapToTarget(); |
| 173 | value.SetTarget(50.0, SecondsToTime(0.0)); |
| 174 | |
| 175 | EXPECT_DOUBLE_EQ(50.0, value.GetValueAtTime(SecondsToTime(0.0))); |
| 176 | EXPECT_DOUBLE_EQ(50.0, value.GetValueAtTime(SecondsToTime(0.5))); |
| 177 | EXPECT_DOUBLE_EQ(50.0, value.GetValueAtTime(SecondsToTime(0.75))); |
| 178 | EXPECT_DOUBLE_EQ(50.0, value.GetValueAtTime(SecondsToTime(1.0))); |
| 179 | } |