|  | // RUN: %clang_cc1 -triple x86_64-apple-darwin -emit-llvm %s -o - | FileCheck %s | 
|  |  | 
|  | // Capture the type and name so matching later is cleaner. | 
|  | struct CompoundTy { int a; }; | 
|  | // CHECK: @MyCLH = constant [[MY_CLH:[^,]+]] | 
|  | const struct CompoundTy *const MyCLH = &(struct CompoundTy){3}; | 
|  |  | 
|  | int* a = &(int){1}; | 
|  | struct s {int a, b, c;} * b = &(struct s) {1, 2, 3}; | 
|  | _Complex double * x = &(_Complex double){1.0f}; | 
|  | typedef int v4i32 __attribute((vector_size(16))); | 
|  | v4i32 *y = &(v4i32){1,2,3,4}; | 
|  |  | 
|  | void xxx() { | 
|  | int* a = &(int){1}; | 
|  | struct s {int a, b, c;} * b = &(struct s) {1, 2, 3}; | 
|  | _Complex double * x = &(_Complex double){1.0f}; | 
|  | } | 
|  |  | 
|  | // CHECK-LABEL: define void @f() | 
|  | void f() { | 
|  | typedef struct S { int x,y; } S; | 
|  | // CHECK: [[S:%[a-zA-Z0-9.]+]] = alloca [[STRUCT:%[a-zA-Z0-9.]+]], | 
|  | struct S s; | 
|  | // CHECK-NEXT: [[COMPOUNDLIT:%[a-zA-Z0-9.]+]] = alloca [[STRUCT]] | 
|  | // CHECK-NEXT: [[CX:%[a-zA-Z0-9.]+]] = getelementptr inbounds [[STRUCT]], [[STRUCT]]* [[COMPOUNDLIT]], i32 0, i32 0 | 
|  | // CHECK-NEXT: [[SY:%[a-zA-Z0-9.]+]] = getelementptr inbounds [[STRUCT]], [[STRUCT]]* [[S]], i32 0, i32 1 | 
|  | // CHECK-NEXT: [[TMP:%[a-zA-Z0-9.]+]] = load i32, i32* [[SY]] | 
|  | // CHECK-NEXT: store i32 [[TMP]], i32* [[CX]] | 
|  | // CHECK-NEXT: [[CY:%[a-zA-Z0-9.]+]] = getelementptr inbounds [[STRUCT]], [[STRUCT]]* [[COMPOUNDLIT]], i32 0, i32 1 | 
|  | // CHECK-NEXT: [[SX:%[a-zA-Z0-9.]+]] = getelementptr inbounds [[STRUCT]], [[STRUCT]]* [[S]], i32 0, i32 0 | 
|  | // CHECK-NEXT: [[TMP:%[a-zA-Z0-9.]+]] = load i32, i32* [[SX]] | 
|  | // CHECK-NEXT: store i32 [[TMP]], i32* [[CY]] | 
|  | // CHECK-NEXT: [[SI8:%[a-zA-Z0-9.]+]] = bitcast [[STRUCT]]* [[S]] to i8* | 
|  | // CHECK-NEXT: [[COMPOUNDLITI8:%[a-zA-Z0-9.]+]] = bitcast [[STRUCT]]* [[COMPOUNDLIT]] to i8* | 
|  | // CHECK-NEXT: call void @llvm.memcpy{{.*}}(i8* align {{[0-9]+}} [[SI8]], i8* align {{[0-9]+}} [[COMPOUNDLITI8]] | 
|  | s = (S){s.y,s.x}; | 
|  | // CHECK-NEXT: ret void | 
|  | } | 
|  |  | 
|  | // CHECK-LABEL: define i48 @g( | 
|  | struct G { short x, y, z; }; | 
|  | struct G g(int x, int y, int z) { | 
|  | // CHECK:      [[RESULT:%.*]] = alloca [[G:%.*]], align 2 | 
|  | // CHECK-NEXT: [[X:%.*]] = alloca i32, align 4 | 
|  | // CHECK-NEXT: [[Y:%.*]] = alloca i32, align 4 | 
|  | // CHECK-NEXT: [[Z:%.*]] = alloca i32, align 4 | 
|  | // CHECK-NEXT: [[COERCE_TEMP:%.*]] = alloca i48 | 
|  | // CHECK-NEXT: store i32 | 
|  | // CHECK-NEXT: store i32 | 
|  | // CHECK-NEXT: store i32 | 
|  |  | 
|  | // Evaluate the compound literal directly in the result value slot. | 
|  | // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[G]], [[G]]* [[RESULT]], i32 0, i32 0 | 
|  | // CHECK-NEXT: [[T1:%.*]] = load i32, i32* [[X]], align 4 | 
|  | // CHECK-NEXT: [[T2:%.*]] = trunc i32 [[T1]] to i16 | 
|  | // CHECK-NEXT: store i16 [[T2]], i16* [[T0]], align 2 | 
|  | // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[G]], [[G]]* [[RESULT]], i32 0, i32 1 | 
|  | // CHECK-NEXT: [[T1:%.*]] = load i32, i32* [[Y]], align 4 | 
|  | // CHECK-NEXT: [[T2:%.*]] = trunc i32 [[T1]] to i16 | 
|  | // CHECK-NEXT: store i16 [[T2]], i16* [[T0]], align 2 | 
|  | // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[G]], [[G]]* [[RESULT]], i32 0, i32 2 | 
|  | // CHECK-NEXT: [[T1:%.*]] = load i32, i32* [[Z]], align 4 | 
|  | // CHECK-NEXT: [[T2:%.*]] = trunc i32 [[T1]] to i16 | 
|  | // CHECK-NEXT: store i16 [[T2]], i16* [[T0]], align 2 | 
|  | return (struct G) { x, y, z }; | 
|  |  | 
|  | // CHECK-NEXT: [[T0:%.*]] = bitcast i48* [[COERCE_TEMP]] to i8* | 
|  | // CHECK-NEXT: [[T1:%.*]] = bitcast [[G]]* [[RESULT]] to i8* | 
|  | // CHECK-NEXT: call void @llvm.memcpy.p0i8.p0i8.i64(i8* align {{[0-9]+}} [[T0]], i8* align {{[0-9]+}} [[T1]], i64 6 | 
|  | // CHECK-NEXT: [[T0:%.*]] = load i48, i48* [[COERCE_TEMP]] | 
|  | // CHECK-NEXT: ret i48 [[T0]] | 
|  | } | 
|  |  | 
|  | // We had a bug where we'd emit a new GlobalVariable for each time we used a | 
|  | // const pointer to a variable initialized by a compound literal. | 
|  | // CHECK-LABEL: define i32 @compareMyCLH() #0 | 
|  | int compareMyCLH() { | 
|  | // CHECK: store i8* bitcast ([[MY_CLH]] to i8*) | 
|  | const void *a = MyCLH; | 
|  | // CHECK: store i8* bitcast ([[MY_CLH]] to i8*) | 
|  | const void *b = MyCLH; | 
|  | return a == b; | 
|  | } |