| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/http/http_network_transaction.h" |
| |
| #include <set> |
| #include <vector> |
| |
| #include "base/bind.h" |
| #include "base/bind_helpers.h" |
| #include "base/compiler_specific.h" |
| #include "base/format_macros.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/metrics/field_trial.h" |
| #include "base/metrics/histogram.h" |
| #include "base/metrics/stats_counters.h" |
| #include "base/stl_util.h" |
| #include "base/string_number_conversions.h" |
| #include "base/string_util.h" |
| #include "base/stringprintf.h" |
| #include "base/values.h" |
| #include "build/build_config.h" |
| #include "googleurl/src/gurl.h" |
| #include "net/base/auth.h" |
| #include "net/base/host_port_pair.h" |
| #include "net/base/io_buffer.h" |
| #include "net/base/load_flags.h" |
| #include "net/base/net_errors.h" |
| #include "net/base/net_util.h" |
| #include "net/base/ssl_cert_request_info.h" |
| #include "net/base/ssl_connection_status_flags.h" |
| #include "net/base/upload_data_stream.h" |
| #include "net/http/http_auth.h" |
| #include "net/http/http_auth_handler.h" |
| #include "net/http/http_auth_handler_factory.h" |
| #include "net/http/http_basic_stream.h" |
| #include "net/http/http_chunked_decoder.h" |
| #include "net/http/http_network_session.h" |
| #include "net/http/http_proxy_client_socket.h" |
| #include "net/http/http_proxy_client_socket_pool.h" |
| #include "net/http/http_request_headers.h" |
| #include "net/http/http_request_info.h" |
| #include "net/http/http_response_headers.h" |
| #include "net/http/http_response_info.h" |
| #include "net/http/http_server_properties.h" |
| #include "net/http/http_status_code.h" |
| #include "net/http/http_stream_base.h" |
| #include "net/http/http_stream_factory.h" |
| #include "net/http/http_util.h" |
| #include "net/http/url_security_manager.h" |
| #include "net/socket/client_socket_factory.h" |
| #include "net/socket/socks_client_socket_pool.h" |
| #include "net/socket/ssl_client_socket.h" |
| #include "net/socket/ssl_client_socket_pool.h" |
| #include "net/socket/transport_client_socket_pool.h" |
| #include "net/spdy/spdy_http_stream.h" |
| #include "net/spdy/spdy_session.h" |
| #include "net/spdy/spdy_session_pool.h" |
| |
| using base::Time; |
| |
| namespace net { |
| |
| namespace { |
| |
| void ProcessAlternateProtocol(HttpStreamFactory* factory, |
| HttpServerProperties* http_server_properties, |
| const HttpResponseHeaders& headers, |
| const HostPortPair& http_host_port_pair) { |
| std::string alternate_protocol_str; |
| |
| if (!headers.EnumerateHeader(NULL, kAlternateProtocolHeader, |
| &alternate_protocol_str)) { |
| // Header is not present. |
| return; |
| } |
| |
| factory->ProcessAlternateProtocol(http_server_properties, |
| alternate_protocol_str, |
| http_host_port_pair); |
| } |
| |
| // Returns true if |error| is a client certificate authentication error. |
| bool IsClientCertificateError(int error) { |
| switch (error) { |
| case ERR_BAD_SSL_CLIENT_AUTH_CERT: |
| case ERR_SSL_CLIENT_AUTH_PRIVATE_KEY_ACCESS_DENIED: |
| case ERR_SSL_CLIENT_AUTH_CERT_NO_PRIVATE_KEY: |
| case ERR_SSL_CLIENT_AUTH_SIGNATURE_FAILED: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| Value* NetLogSSLVersionFallbackCallback(const GURL* url, |
| int net_error, |
| uint16 version_before, |
| uint16 version_after, |
| NetLog::LogLevel /* log_level */) { |
| DictionaryValue* dict = new DictionaryValue(); |
| dict->SetString("host_and_port", GetHostAndPort(*url)); |
| dict->SetInteger("net_error", net_error); |
| dict->SetInteger("version_before", version_before); |
| dict->SetInteger("version_after", version_after); |
| return dict; |
| } |
| |
| } // namespace |
| |
| //----------------------------------------------------------------------------- |
| |
| HttpNetworkTransaction::HttpNetworkTransaction(HttpNetworkSession* session) |
| : pending_auth_target_(HttpAuth::AUTH_NONE), |
| ALLOW_THIS_IN_INITIALIZER_LIST(io_callback_( |
| base::Bind(&HttpNetworkTransaction::OnIOComplete, |
| base::Unretained(this)))), |
| session_(session), |
| request_(NULL), |
| headers_valid_(false), |
| logged_response_time_(false), |
| request_headers_(), |
| read_buf_len_(0), |
| next_state_(STATE_NONE), |
| establishing_tunnel_(false) { |
| session->ssl_config_service()->GetSSLConfig(&server_ssl_config_); |
| if (session->http_stream_factory()->has_next_protos()) { |
| server_ssl_config_.next_protos = |
| session->http_stream_factory()->next_protos(); |
| } |
| proxy_ssl_config_ = server_ssl_config_; |
| } |
| |
| HttpNetworkTransaction::~HttpNetworkTransaction() { |
| if (stream_.get()) { |
| HttpResponseHeaders* headers = GetResponseHeaders(); |
| // TODO(mbelshe): The stream_ should be able to compute whether or not the |
| // stream should be kept alive. No reason to compute here |
| // and pass it in. |
| bool try_to_keep_alive = |
| next_state_ == STATE_NONE && |
| stream_->CanFindEndOfResponse() && |
| (!headers || headers->IsKeepAlive()); |
| if (!try_to_keep_alive) { |
| stream_->Close(true /* not reusable */); |
| } else { |
| if (stream_->IsResponseBodyComplete()) { |
| // If the response body is complete, we can just reuse the socket. |
| stream_->Close(false /* reusable */); |
| } else if (stream_->IsSpdyHttpStream()) { |
| // Doesn't really matter for SpdyHttpStream. Just close it. |
| stream_->Close(true /* not reusable */); |
| } else { |
| // Otherwise, we try to drain the response body. |
| HttpStreamBase* stream = stream_.release(); |
| stream->Drain(session_); |
| } |
| } |
| } |
| } |
| |
| int HttpNetworkTransaction::Start(const HttpRequestInfo* request_info, |
| const CompletionCallback& callback, |
| const BoundNetLog& net_log) { |
| SIMPLE_STATS_COUNTER("HttpNetworkTransaction.Count"); |
| |
| net_log_ = net_log; |
| request_ = request_info; |
| start_time_ = base::Time::Now(); |
| |
| if (request_->load_flags & LOAD_DISABLE_CERT_REVOCATION_CHECKING) { |
| server_ssl_config_.rev_checking_enabled = false; |
| proxy_ssl_config_.rev_checking_enabled = false; |
| } |
| |
| next_state_ = STATE_CREATE_STREAM; |
| int rv = DoLoop(OK); |
| if (rv == ERR_IO_PENDING) |
| callback_ = callback; |
| return rv; |
| } |
| |
| int HttpNetworkTransaction::RestartIgnoringLastError( |
| const CompletionCallback& callback) { |
| DCHECK(!stream_.get()); |
| DCHECK(!stream_request_.get()); |
| DCHECK_EQ(STATE_NONE, next_state_); |
| |
| next_state_ = STATE_CREATE_STREAM; |
| |
| int rv = DoLoop(OK); |
| if (rv == ERR_IO_PENDING) |
| callback_ = callback; |
| return rv; |
| } |
| |
| int HttpNetworkTransaction::RestartWithCertificate( |
| X509Certificate* client_cert, const CompletionCallback& callback) { |
| // In HandleCertificateRequest(), we always tear down existing stream |
| // requests to force a new connection. So we shouldn't have one here. |
| DCHECK(!stream_request_.get()); |
| DCHECK(!stream_.get()); |
| DCHECK_EQ(STATE_NONE, next_state_); |
| |
| SSLConfig* ssl_config = response_.cert_request_info->is_proxy ? |
| &proxy_ssl_config_ : &server_ssl_config_; |
| ssl_config->send_client_cert = true; |
| ssl_config->client_cert = client_cert; |
| session_->ssl_client_auth_cache()->Add( |
| response_.cert_request_info->host_and_port, client_cert); |
| // Reset the other member variables. |
| // Note: this is necessary only with SSL renegotiation. |
| ResetStateForRestart(); |
| next_state_ = STATE_CREATE_STREAM; |
| int rv = DoLoop(OK); |
| if (rv == ERR_IO_PENDING) |
| callback_ = callback; |
| return rv; |
| } |
| |
| int HttpNetworkTransaction::RestartWithAuth( |
| const AuthCredentials& credentials, const CompletionCallback& callback) { |
| HttpAuth::Target target = pending_auth_target_; |
| if (target == HttpAuth::AUTH_NONE) { |
| NOTREACHED(); |
| return ERR_UNEXPECTED; |
| } |
| pending_auth_target_ = HttpAuth::AUTH_NONE; |
| |
| auth_controllers_[target]->ResetAuth(credentials); |
| |
| DCHECK(callback_.is_null()); |
| |
| int rv = OK; |
| if (target == HttpAuth::AUTH_PROXY && establishing_tunnel_) { |
| // In this case, we've gathered credentials for use with proxy |
| // authentication of a tunnel. |
| DCHECK_EQ(STATE_CREATE_STREAM_COMPLETE, next_state_); |
| DCHECK(stream_request_ != NULL); |
| auth_controllers_[target] = NULL; |
| ResetStateForRestart(); |
| rv = stream_request_->RestartTunnelWithProxyAuth(credentials); |
| } else { |
| // In this case, we've gathered credentials for the server or the proxy |
| // but it is not during the tunneling phase. |
| DCHECK(stream_request_ == NULL); |
| PrepareForAuthRestart(target); |
| rv = DoLoop(OK); |
| } |
| |
| if (rv == ERR_IO_PENDING) |
| callback_ = callback; |
| return rv; |
| } |
| |
| void HttpNetworkTransaction::PrepareForAuthRestart(HttpAuth::Target target) { |
| DCHECK(HaveAuth(target)); |
| DCHECK(!stream_request_.get()); |
| |
| bool keep_alive = false; |
| // Even if the server says the connection is keep-alive, we have to be |
| // able to find the end of each response in order to reuse the connection. |
| if (GetResponseHeaders()->IsKeepAlive() && |
| stream_->CanFindEndOfResponse()) { |
| // If the response body hasn't been completely read, we need to drain |
| // it first. |
| if (!stream_->IsResponseBodyComplete()) { |
| next_state_ = STATE_DRAIN_BODY_FOR_AUTH_RESTART; |
| read_buf_ = new IOBuffer(kDrainBodyBufferSize); // A bit bucket. |
| read_buf_len_ = kDrainBodyBufferSize; |
| return; |
| } |
| keep_alive = true; |
| } |
| |
| // We don't need to drain the response body, so we act as if we had drained |
| // the response body. |
| DidDrainBodyForAuthRestart(keep_alive); |
| } |
| |
| void HttpNetworkTransaction::DidDrainBodyForAuthRestart(bool keep_alive) { |
| DCHECK(!stream_request_.get()); |
| |
| if (stream_.get()) { |
| HttpStream* new_stream = NULL; |
| if (keep_alive && stream_->IsConnectionReusable()) { |
| // We should call connection_->set_idle_time(), but this doesn't occur |
| // often enough to be worth the trouble. |
| stream_->SetConnectionReused(); |
| new_stream = |
| static_cast<HttpStream*>(stream_.get())->RenewStreamForAuth(); |
| } |
| |
| if (!new_stream) { |
| // Close the stream and mark it as not_reusable. Even in the |
| // keep_alive case, we've determined that the stream_ is not |
| // reusable if new_stream is NULL. |
| stream_->Close(true); |
| next_state_ = STATE_CREATE_STREAM; |
| } else { |
| next_state_ = STATE_INIT_STREAM; |
| } |
| stream_.reset(new_stream); |
| } |
| |
| // Reset the other member variables. |
| ResetStateForAuthRestart(); |
| } |
| |
| bool HttpNetworkTransaction::IsReadyToRestartForAuth() { |
| return pending_auth_target_ != HttpAuth::AUTH_NONE && |
| HaveAuth(pending_auth_target_); |
| } |
| |
| int HttpNetworkTransaction::Read(IOBuffer* buf, int buf_len, |
| const CompletionCallback& callback) { |
| DCHECK(buf); |
| DCHECK_LT(0, buf_len); |
| |
| State next_state = STATE_NONE; |
| |
| scoped_refptr<HttpResponseHeaders> headers(GetResponseHeaders()); |
| if (headers_valid_ && headers.get() && stream_request_.get()) { |
| // We're trying to read the body of the response but we're still trying |
| // to establish an SSL tunnel through an HTTP proxy. We can't read these |
| // bytes when establishing a tunnel because they might be controlled by |
| // an active network attacker. We don't worry about this for HTTP |
| // because an active network attacker can already control HTTP sessions. |
| // We reach this case when the user cancels a 407 proxy auth prompt. We |
| // also don't worry about this for an HTTPS Proxy, because the |
| // communication with the proxy is secure. |
| // See http://crbug.com/8473. |
| DCHECK(proxy_info_.is_http() || proxy_info_.is_https()); |
| DCHECK_EQ(headers->response_code(), HTTP_PROXY_AUTHENTICATION_REQUIRED); |
| LOG(WARNING) << "Blocked proxy response with status " |
| << headers->response_code() << " to CONNECT request for " |
| << GetHostAndPort(request_->url) << "."; |
| return ERR_TUNNEL_CONNECTION_FAILED; |
| } |
| |
| // Are we using SPDY or HTTP? |
| next_state = STATE_READ_BODY; |
| |
| read_buf_ = buf; |
| read_buf_len_ = buf_len; |
| |
| next_state_ = next_state; |
| int rv = DoLoop(OK); |
| if (rv == ERR_IO_PENDING) |
| callback_ = callback; |
| return rv; |
| } |
| |
| const HttpResponseInfo* HttpNetworkTransaction::GetResponseInfo() const { |
| return ((headers_valid_ && response_.headers) || response_.ssl_info.cert || |
| response_.cert_request_info) ? &response_ : NULL; |
| } |
| |
| LoadState HttpNetworkTransaction::GetLoadState() const { |
| // TODO(wtc): Define a new LoadState value for the |
| // STATE_INIT_CONNECTION_COMPLETE state, which delays the HTTP request. |
| switch (next_state_) { |
| case STATE_CREATE_STREAM_COMPLETE: |
| return stream_request_->GetLoadState(); |
| case STATE_GENERATE_PROXY_AUTH_TOKEN_COMPLETE: |
| case STATE_GENERATE_SERVER_AUTH_TOKEN_COMPLETE: |
| case STATE_SEND_REQUEST_COMPLETE: |
| return LOAD_STATE_SENDING_REQUEST; |
| case STATE_READ_HEADERS_COMPLETE: |
| return LOAD_STATE_WAITING_FOR_RESPONSE; |
| case STATE_READ_BODY_COMPLETE: |
| return LOAD_STATE_READING_RESPONSE; |
| default: |
| return LOAD_STATE_IDLE; |
| } |
| } |
| |
| UploadProgress HttpNetworkTransaction::GetUploadProgress() const { |
| if (!stream_.get()) |
| return UploadProgress(); |
| |
| // TODO(bashi): This cast is temporary. Remove later. |
| return static_cast<HttpStream*>(stream_.get())->GetUploadProgress(); |
| } |
| |
| void HttpNetworkTransaction::OnStreamReady(const SSLConfig& used_ssl_config, |
| const ProxyInfo& used_proxy_info, |
| HttpStreamBase* stream) { |
| DCHECK_EQ(STATE_CREATE_STREAM_COMPLETE, next_state_); |
| DCHECK(stream_request_.get()); |
| |
| stream_.reset(stream); |
| server_ssl_config_ = used_ssl_config; |
| proxy_info_ = used_proxy_info; |
| response_.was_npn_negotiated = stream_request_->was_npn_negotiated(); |
| response_.npn_negotiated_protocol = SSLClientSocket::NextProtoToString( |
| stream_request_->protocol_negotiated()); |
| response_.was_fetched_via_spdy = stream_request_->using_spdy(); |
| response_.was_fetched_via_proxy = !proxy_info_.is_direct(); |
| |
| OnIOComplete(OK); |
| } |
| |
| void HttpNetworkTransaction::OnStreamFailed(int result, |
| const SSLConfig& used_ssl_config) { |
| DCHECK_EQ(STATE_CREATE_STREAM_COMPLETE, next_state_); |
| DCHECK_NE(OK, result); |
| DCHECK(stream_request_.get()); |
| DCHECK(!stream_.get()); |
| server_ssl_config_ = used_ssl_config; |
| |
| OnIOComplete(result); |
| } |
| |
| void HttpNetworkTransaction::OnCertificateError( |
| int result, |
| const SSLConfig& used_ssl_config, |
| const SSLInfo& ssl_info) { |
| DCHECK_EQ(STATE_CREATE_STREAM_COMPLETE, next_state_); |
| DCHECK_NE(OK, result); |
| DCHECK(stream_request_.get()); |
| DCHECK(!stream_.get()); |
| |
| response_.ssl_info = ssl_info; |
| server_ssl_config_ = used_ssl_config; |
| |
| // TODO(mbelshe): For now, we're going to pass the error through, and that |
| // will close the stream_request in all cases. This means that we're always |
| // going to restart an entire STATE_CREATE_STREAM, even if the connection is |
| // good and the user chooses to ignore the error. This is not ideal, but not |
| // the end of the world either. |
| |
| OnIOComplete(result); |
| } |
| |
| void HttpNetworkTransaction::OnNeedsProxyAuth( |
| const HttpResponseInfo& proxy_response, |
| const SSLConfig& used_ssl_config, |
| const ProxyInfo& used_proxy_info, |
| HttpAuthController* auth_controller) { |
| DCHECK(stream_request_.get()); |
| DCHECK_EQ(STATE_CREATE_STREAM_COMPLETE, next_state_); |
| |
| establishing_tunnel_ = true; |
| response_.headers = proxy_response.headers; |
| response_.auth_challenge = proxy_response.auth_challenge; |
| headers_valid_ = true; |
| server_ssl_config_ = used_ssl_config; |
| proxy_info_ = used_proxy_info; |
| |
| auth_controllers_[HttpAuth::AUTH_PROXY] = auth_controller; |
| pending_auth_target_ = HttpAuth::AUTH_PROXY; |
| |
| DoCallback(OK); |
| } |
| |
| void HttpNetworkTransaction::OnNeedsClientAuth( |
| const SSLConfig& used_ssl_config, |
| SSLCertRequestInfo* cert_info) { |
| DCHECK_EQ(STATE_CREATE_STREAM_COMPLETE, next_state_); |
| |
| server_ssl_config_ = used_ssl_config; |
| response_.cert_request_info = cert_info; |
| OnIOComplete(ERR_SSL_CLIENT_AUTH_CERT_NEEDED); |
| } |
| |
| void HttpNetworkTransaction::OnHttpsProxyTunnelResponse( |
| const HttpResponseInfo& response_info, |
| const SSLConfig& used_ssl_config, |
| const ProxyInfo& used_proxy_info, |
| HttpStreamBase* stream) { |
| DCHECK_EQ(STATE_CREATE_STREAM_COMPLETE, next_state_); |
| |
| headers_valid_ = true; |
| response_ = response_info; |
| server_ssl_config_ = used_ssl_config; |
| proxy_info_ = used_proxy_info; |
| stream_.reset(stream); |
| stream_request_.reset(); // we're done with the stream request |
| OnIOComplete(ERR_HTTPS_PROXY_TUNNEL_RESPONSE); |
| } |
| |
| bool HttpNetworkTransaction::is_https_request() const { |
| return request_->url.SchemeIs("https"); |
| } |
| |
| void HttpNetworkTransaction::DoCallback(int rv) { |
| DCHECK_NE(rv, ERR_IO_PENDING); |
| DCHECK(!callback_.is_null()); |
| |
| // Since Run may result in Read being called, clear user_callback_ up front. |
| CompletionCallback c = callback_; |
| callback_.Reset(); |
| c.Run(rv); |
| } |
| |
| void HttpNetworkTransaction::OnIOComplete(int result) { |
| int rv = DoLoop(result); |
| if (rv != ERR_IO_PENDING) |
| DoCallback(rv); |
| } |
| |
| int HttpNetworkTransaction::DoLoop(int result) { |
| DCHECK(next_state_ != STATE_NONE); |
| |
| int rv = result; |
| do { |
| State state = next_state_; |
| next_state_ = STATE_NONE; |
| switch (state) { |
| case STATE_CREATE_STREAM: |
| DCHECK_EQ(OK, rv); |
| rv = DoCreateStream(); |
| break; |
| case STATE_CREATE_STREAM_COMPLETE: |
| rv = DoCreateStreamComplete(rv); |
| break; |
| case STATE_INIT_STREAM: |
| DCHECK_EQ(OK, rv); |
| rv = DoInitStream(); |
| break; |
| case STATE_INIT_STREAM_COMPLETE: |
| rv = DoInitStreamComplete(rv); |
| break; |
| case STATE_GENERATE_PROXY_AUTH_TOKEN: |
| DCHECK_EQ(OK, rv); |
| rv = DoGenerateProxyAuthToken(); |
| break; |
| case STATE_GENERATE_PROXY_AUTH_TOKEN_COMPLETE: |
| rv = DoGenerateProxyAuthTokenComplete(rv); |
| break; |
| case STATE_GENERATE_SERVER_AUTH_TOKEN: |
| DCHECK_EQ(OK, rv); |
| rv = DoGenerateServerAuthToken(); |
| break; |
| case STATE_GENERATE_SERVER_AUTH_TOKEN_COMPLETE: |
| rv = DoGenerateServerAuthTokenComplete(rv); |
| break; |
| case STATE_INIT_REQUEST_BODY: |
| DCHECK_EQ(OK, rv); |
| rv = DoInitRequestBody(); |
| break; |
| case STATE_INIT_REQUEST_BODY_COMPLETE: |
| rv = DoInitRequestBodyComplete(rv); |
| break; |
| case STATE_BUILD_REQUEST: |
| DCHECK_EQ(OK, rv); |
| net_log_.BeginEvent(NetLog::TYPE_HTTP_TRANSACTION_SEND_REQUEST); |
| rv = DoBuildRequest(); |
| break; |
| case STATE_BUILD_REQUEST_COMPLETE: |
| rv = DoBuildRequestComplete(rv); |
| break; |
| case STATE_SEND_REQUEST: |
| DCHECK_EQ(OK, rv); |
| rv = DoSendRequest(); |
| break; |
| case STATE_SEND_REQUEST_COMPLETE: |
| rv = DoSendRequestComplete(rv); |
| net_log_.EndEventWithNetErrorCode( |
| NetLog::TYPE_HTTP_TRANSACTION_SEND_REQUEST, rv); |
| break; |
| case STATE_READ_HEADERS: |
| DCHECK_EQ(OK, rv); |
| net_log_.BeginEvent(NetLog::TYPE_HTTP_TRANSACTION_READ_HEADERS); |
| rv = DoReadHeaders(); |
| break; |
| case STATE_READ_HEADERS_COMPLETE: |
| rv = DoReadHeadersComplete(rv); |
| net_log_.EndEventWithNetErrorCode( |
| NetLog::TYPE_HTTP_TRANSACTION_READ_HEADERS, rv); |
| break; |
| case STATE_READ_BODY: |
| DCHECK_EQ(OK, rv); |
| net_log_.BeginEvent(NetLog::TYPE_HTTP_TRANSACTION_READ_BODY); |
| rv = DoReadBody(); |
| break; |
| case STATE_READ_BODY_COMPLETE: |
| rv = DoReadBodyComplete(rv); |
| net_log_.EndEventWithNetErrorCode( |
| NetLog::TYPE_HTTP_TRANSACTION_READ_BODY, rv); |
| break; |
| case STATE_DRAIN_BODY_FOR_AUTH_RESTART: |
| DCHECK_EQ(OK, rv); |
| net_log_.BeginEvent( |
| NetLog::TYPE_HTTP_TRANSACTION_DRAIN_BODY_FOR_AUTH_RESTART); |
| rv = DoDrainBodyForAuthRestart(); |
| break; |
| case STATE_DRAIN_BODY_FOR_AUTH_RESTART_COMPLETE: |
| rv = DoDrainBodyForAuthRestartComplete(rv); |
| net_log_.EndEventWithNetErrorCode( |
| NetLog::TYPE_HTTP_TRANSACTION_DRAIN_BODY_FOR_AUTH_RESTART, rv); |
| break; |
| default: |
| NOTREACHED() << "bad state"; |
| rv = ERR_FAILED; |
| break; |
| } |
| } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE); |
| |
| return rv; |
| } |
| |
| int HttpNetworkTransaction::DoCreateStream() { |
| next_state_ = STATE_CREATE_STREAM_COMPLETE; |
| |
| stream_request_.reset( |
| session_->http_stream_factory()->RequestStream( |
| *request_, |
| server_ssl_config_, |
| proxy_ssl_config_, |
| this, |
| net_log_)); |
| DCHECK(stream_request_.get()); |
| return ERR_IO_PENDING; |
| } |
| |
| int HttpNetworkTransaction::DoCreateStreamComplete(int result) { |
| if (result == OK) { |
| next_state_ = STATE_INIT_STREAM; |
| DCHECK(stream_.get()); |
| } else if (result == ERR_SSL_CLIENT_AUTH_CERT_NEEDED) { |
| result = HandleCertificateRequest(result); |
| } else if (result == ERR_HTTPS_PROXY_TUNNEL_RESPONSE) { |
| // Return OK and let the caller read the proxy's error page |
| next_state_ = STATE_NONE; |
| return OK; |
| } |
| |
| // Handle possible handshake errors that may have occurred if the stream |
| // used SSL for one or more of the layers. |
| result = HandleSSLHandshakeError(result); |
| |
| // At this point we are done with the stream_request_. |
| stream_request_.reset(); |
| return result; |
| } |
| |
| int HttpNetworkTransaction::DoInitStream() { |
| DCHECK(stream_.get()); |
| next_state_ = STATE_INIT_STREAM_COMPLETE; |
| return stream_->InitializeStream(request_, net_log_, io_callback_); |
| } |
| |
| int HttpNetworkTransaction::DoInitStreamComplete(int result) { |
| if (result == OK) { |
| next_state_ = STATE_GENERATE_PROXY_AUTH_TOKEN; |
| } else { |
| if (result < 0) |
| result = HandleIOError(result); |
| |
| // The stream initialization failed, so this stream will never be useful. |
| stream_.reset(); |
| } |
| |
| return result; |
| } |
| |
| int HttpNetworkTransaction::DoGenerateProxyAuthToken() { |
| next_state_ = STATE_GENERATE_PROXY_AUTH_TOKEN_COMPLETE; |
| if (!ShouldApplyProxyAuth()) |
| return OK; |
| HttpAuth::Target target = HttpAuth::AUTH_PROXY; |
| if (!auth_controllers_[target].get()) |
| auth_controllers_[target] = |
| new HttpAuthController(target, |
| AuthURL(target), |
| session_->http_auth_cache(), |
| session_->http_auth_handler_factory()); |
| return auth_controllers_[target]->MaybeGenerateAuthToken(request_, |
| io_callback_, |
| net_log_); |
| } |
| |
| int HttpNetworkTransaction::DoGenerateProxyAuthTokenComplete(int rv) { |
| DCHECK_NE(ERR_IO_PENDING, rv); |
| if (rv == OK) |
| next_state_ = STATE_GENERATE_SERVER_AUTH_TOKEN; |
| return rv; |
| } |
| |
| int HttpNetworkTransaction::DoGenerateServerAuthToken() { |
| next_state_ = STATE_GENERATE_SERVER_AUTH_TOKEN_COMPLETE; |
| HttpAuth::Target target = HttpAuth::AUTH_SERVER; |
| if (!auth_controllers_[target].get()) |
| auth_controllers_[target] = |
| new HttpAuthController(target, |
| AuthURL(target), |
| session_->http_auth_cache(), |
| session_->http_auth_handler_factory()); |
| if (!ShouldApplyServerAuth()) |
| return OK; |
| return auth_controllers_[target]->MaybeGenerateAuthToken(request_, |
| io_callback_, |
| net_log_); |
| } |
| |
| int HttpNetworkTransaction::DoGenerateServerAuthTokenComplete(int rv) { |
| DCHECK_NE(ERR_IO_PENDING, rv); |
| if (rv == OK) |
| next_state_ = STATE_INIT_REQUEST_BODY; |
| return rv; |
| } |
| |
| void HttpNetworkTransaction::BuildRequestHeaders(bool using_proxy) { |
| request_headers_.SetHeader(HttpRequestHeaders::kHost, |
| GetHostAndOptionalPort(request_->url)); |
| |
| // For compat with HTTP/1.0 servers and proxies: |
| if (using_proxy) { |
| request_headers_.SetHeader(HttpRequestHeaders::kProxyConnection, |
| "keep-alive"); |
| } else { |
| request_headers_.SetHeader(HttpRequestHeaders::kConnection, "keep-alive"); |
| } |
| |
| // Add a content length header? |
| if (request_->upload_data_stream) { |
| if (request_->upload_data_stream->is_chunked()) { |
| request_headers_.SetHeader( |
| HttpRequestHeaders::kTransferEncoding, "chunked"); |
| } else { |
| request_headers_.SetHeader( |
| HttpRequestHeaders::kContentLength, |
| base::Uint64ToString(request_->upload_data_stream->size())); |
| } |
| } else if (request_->method == "POST" || request_->method == "PUT" || |
| request_->method == "HEAD") { |
| // An empty POST/PUT request still needs a content length. As for HEAD, |
| // IE and Safari also add a content length header. Presumably it is to |
| // support sending a HEAD request to an URL that only expects to be sent a |
| // POST or some other method that normally would have a message body. |
| request_headers_.SetHeader(HttpRequestHeaders::kContentLength, "0"); |
| } |
| |
| // Honor load flags that impact proxy caches. |
| if (request_->load_flags & LOAD_BYPASS_CACHE) { |
| request_headers_.SetHeader(HttpRequestHeaders::kPragma, "no-cache"); |
| request_headers_.SetHeader(HttpRequestHeaders::kCacheControl, "no-cache"); |
| } else if (request_->load_flags & LOAD_VALIDATE_CACHE) { |
| request_headers_.SetHeader(HttpRequestHeaders::kCacheControl, "max-age=0"); |
| } |
| |
| if (ShouldApplyProxyAuth() && HaveAuth(HttpAuth::AUTH_PROXY)) |
| auth_controllers_[HttpAuth::AUTH_PROXY]->AddAuthorizationHeader( |
| &request_headers_); |
| if (ShouldApplyServerAuth() && HaveAuth(HttpAuth::AUTH_SERVER)) |
| auth_controllers_[HttpAuth::AUTH_SERVER]->AddAuthorizationHeader( |
| &request_headers_); |
| |
| request_headers_.MergeFrom(request_->extra_headers); |
| } |
| |
| int HttpNetworkTransaction::DoInitRequestBody() { |
| next_state_ = STATE_INIT_REQUEST_BODY_COMPLETE; |
| int rv = OK; |
| if (request_->upload_data_stream) |
| rv = request_->upload_data_stream->Init(io_callback_); |
| return rv; |
| } |
| |
| int HttpNetworkTransaction::DoInitRequestBodyComplete(int result) { |
| if (result == OK) |
| next_state_ = STATE_BUILD_REQUEST; |
| return result; |
| } |
| |
| int HttpNetworkTransaction::DoBuildRequest() { |
| next_state_ = STATE_BUILD_REQUEST_COMPLETE; |
| headers_valid_ = false; |
| |
| // This is constructed lazily (instead of within our Start method), so that |
| // we have proxy info available. |
| if (request_headers_.IsEmpty()) { |
| bool using_proxy = (proxy_info_.is_http() || proxy_info_.is_https()) && |
| !is_https_request(); |
| BuildRequestHeaders(using_proxy); |
| } |
| |
| return OK; |
| } |
| |
| int HttpNetworkTransaction::DoBuildRequestComplete(int result) { |
| if (result == OK) |
| next_state_ = STATE_SEND_REQUEST; |
| return result; |
| } |
| |
| int HttpNetworkTransaction::DoSendRequest() { |
| next_state_ = STATE_SEND_REQUEST_COMPLETE; |
| |
| return stream_->SendRequest(request_headers_, &response_, io_callback_); |
| } |
| |
| int HttpNetworkTransaction::DoSendRequestComplete(int result) { |
| if (result < 0) |
| return HandleIOError(result); |
| next_state_ = STATE_READ_HEADERS; |
| return OK; |
| } |
| |
| int HttpNetworkTransaction::DoReadHeaders() { |
| next_state_ = STATE_READ_HEADERS_COMPLETE; |
| return stream_->ReadResponseHeaders(io_callback_); |
| } |
| |
| int HttpNetworkTransaction::HandleConnectionClosedBeforeEndOfHeaders() { |
| if (!response_.headers && !stream_->IsConnectionReused()) { |
| // The connection was closed before any data was sent. Likely an error |
| // rather than empty HTTP/0.9 response. |
| return ERR_EMPTY_RESPONSE; |
| } |
| |
| return OK; |
| } |
| |
| int HttpNetworkTransaction::DoReadHeadersComplete(int result) { |
| // We can get a certificate error or ERR_SSL_CLIENT_AUTH_CERT_NEEDED here |
| // due to SSL renegotiation. |
| if (IsCertificateError(result)) { |
| // We don't handle a certificate error during SSL renegotiation, so we |
| // have to return an error that's not in the certificate error range |
| // (-2xx). |
| LOG(ERROR) << "Got a server certificate with error " << result |
| << " during SSL renegotiation"; |
| result = ERR_CERT_ERROR_IN_SSL_RENEGOTIATION; |
| } else if (result == ERR_SSL_CLIENT_AUTH_CERT_NEEDED) { |
| // TODO(wtc): Need a test case for this code path! |
| DCHECK(stream_.get()); |
| DCHECK(is_https_request()); |
| response_.cert_request_info = new SSLCertRequestInfo; |
| stream_->GetSSLCertRequestInfo(response_.cert_request_info); |
| result = HandleCertificateRequest(result); |
| if (result == OK) |
| return result; |
| } |
| |
| if (result < 0 && result != ERR_CONNECTION_CLOSED) |
| return HandleIOError(result); |
| |
| if (result == ERR_CONNECTION_CLOSED && ShouldResendRequest(result)) { |
| ResetConnectionAndRequestForResend(); |
| return OK; |
| } |
| |
| // After we call RestartWithAuth a new response_time will be recorded, and |
| // we need to be cautious about incorrectly logging the duration across the |
| // authentication activity. |
| if (result == OK) |
| LogTransactionConnectedMetrics(); |
| |
| if (result == ERR_CONNECTION_CLOSED) { |
| // For now, if we get at least some data, we do the best we can to make |
| // sense of it and send it back up the stack. |
| int rv = HandleConnectionClosedBeforeEndOfHeaders(); |
| if (rv != OK) |
| return rv; |
| } |
| DCHECK(response_.headers); |
| |
| // Server-induced fallback is supported only if this is a PAC configured |
| // proxy. See: http://crbug.com/143712 |
| if (response_.was_fetched_via_proxy && proxy_info_.did_use_pac_script()) { |
| if (response_.headers != NULL && |
| response_.headers->HasHeaderValue("connection", "proxy-bypass")) { |
| ProxyService* proxy_service = session_->proxy_service(); |
| if (proxy_service->MarkProxyAsBad(proxy_info_, net_log_)) { |
| // Only retry in the case of GETs. We don't want to resubmit a POST |
| // if the proxy took some action. |
| if (request_->method == "GET") { |
| ResetConnectionAndRequestForResend(); |
| return OK; |
| } |
| } |
| } |
| } |
| |
| // Like Net.HttpResponseCode, but only for MAIN_FRAME loads. |
| if (request_->load_flags & LOAD_MAIN_FRAME) { |
| const int response_code = response_.headers->response_code(); |
| UMA_HISTOGRAM_ENUMERATION( |
| "Net.HttpResponseCode_Nxx_MainFrame", response_code/100, 10); |
| } |
| |
| net_log_.AddEvent( |
| NetLog::TYPE_HTTP_TRANSACTION_READ_RESPONSE_HEADERS, |
| base::Bind(&HttpResponseHeaders::NetLogCallback, response_.headers)); |
| |
| if (response_.headers->GetParsedHttpVersion() < HttpVersion(1, 0)) { |
| // HTTP/0.9 doesn't support the PUT method, so lack of response headers |
| // indicates a buggy server. See: |
| // https://bugzilla.mozilla.org/show_bug.cgi?id=193921 |
| if (request_->method == "PUT") |
| return ERR_METHOD_NOT_SUPPORTED; |
| } |
| |
| // Check for an intermediate 100 Continue response. An origin server is |
| // allowed to send this response even if we didn't ask for it, so we just |
| // need to skip over it. |
| // We treat any other 1xx in this same way (although in practice getting |
| // a 1xx that isn't a 100 is rare). |
| if (response_.headers->response_code() / 100 == 1) { |
| response_.headers = new HttpResponseHeaders(""); |
| next_state_ = STATE_READ_HEADERS; |
| return OK; |
| } |
| |
| HostPortPair endpoint = HostPortPair(request_->url.HostNoBrackets(), |
| request_->url.EffectiveIntPort()); |
| ProcessAlternateProtocol(session_->http_stream_factory(), |
| session_->http_server_properties(), |
| *response_.headers, |
| endpoint); |
| |
| int rv = HandleAuthChallenge(); |
| if (rv != OK) |
| return rv; |
| |
| if (is_https_request()) |
| stream_->GetSSLInfo(&response_.ssl_info); |
| |
| headers_valid_ = true; |
| return OK; |
| } |
| |
| int HttpNetworkTransaction::DoReadBody() { |
| DCHECK(read_buf_); |
| DCHECK_GT(read_buf_len_, 0); |
| DCHECK(stream_ != NULL); |
| |
| next_state_ = STATE_READ_BODY_COMPLETE; |
| return stream_->ReadResponseBody(read_buf_, read_buf_len_, io_callback_); |
| } |
| |
| int HttpNetworkTransaction::DoReadBodyComplete(int result) { |
| // We are done with the Read call. |
| bool done = false; |
| if (result <= 0) { |
| DCHECK_NE(ERR_IO_PENDING, result); |
| done = true; |
| } |
| |
| bool keep_alive = false; |
| if (stream_->IsResponseBodyComplete()) { |
| // Note: Just because IsResponseBodyComplete is true, we're not |
| // necessarily "done". We're only "done" when it is the last |
| // read on this HttpNetworkTransaction, which will be signified |
| // by a zero-length read. |
| // TODO(mbelshe): The keepalive property is really a property of |
| // the stream. No need to compute it here just to pass back |
| // to the stream's Close function. |
| // TODO(rtenneti): CanFindEndOfResponse should return false if there are no |
| // ResponseHeaders. |
| if (stream_->CanFindEndOfResponse()) { |
| HttpResponseHeaders* headers = GetResponseHeaders(); |
| if (headers) |
| keep_alive = headers->IsKeepAlive(); |
| } |
| } |
| |
| // Clean up connection if we are done. |
| if (done) { |
| LogTransactionMetrics(); |
| // TODO(bashi): This cast is temporary. Remove later. |
| static_cast<HttpStream*>(stream_.get())->LogNumRttVsBytesMetrics(); |
| stream_->Close(!keep_alive); |
| // Note: we don't reset the stream here. We've closed it, but we still |
| // need it around so that callers can call methods such as |
| // GetUploadProgress() and have them be meaningful. |
| // TODO(mbelshe): This means we closed the stream here, and we close it |
| // again in ~HttpNetworkTransaction. Clean that up. |
| |
| // The next Read call will return 0 (EOF). |
| } |
| |
| // Clear these to avoid leaving around old state. |
| read_buf_ = NULL; |
| read_buf_len_ = 0; |
| |
| return result; |
| } |
| |
| int HttpNetworkTransaction::DoDrainBodyForAuthRestart() { |
| // This method differs from DoReadBody only in the next_state_. So we just |
| // call DoReadBody and override the next_state_. Perhaps there is a more |
| // elegant way for these two methods to share code. |
| int rv = DoReadBody(); |
| DCHECK(next_state_ == STATE_READ_BODY_COMPLETE); |
| next_state_ = STATE_DRAIN_BODY_FOR_AUTH_RESTART_COMPLETE; |
| return rv; |
| } |
| |
| // TODO(wtc): This method and the DoReadBodyComplete method are almost |
| // the same. Figure out a good way for these two methods to share code. |
| int HttpNetworkTransaction::DoDrainBodyForAuthRestartComplete(int result) { |
| // keep_alive defaults to true because the very reason we're draining the |
| // response body is to reuse the connection for auth restart. |
| bool done = false, keep_alive = true; |
| if (result < 0) { |
| // Error or closed connection while reading the socket. |
| done = true; |
| keep_alive = false; |
| } else if (stream_->IsResponseBodyComplete()) { |
| done = true; |
| } |
| |
| if (done) { |
| DidDrainBodyForAuthRestart(keep_alive); |
| } else { |
| // Keep draining. |
| next_state_ = STATE_DRAIN_BODY_FOR_AUTH_RESTART; |
| } |
| |
| return OK; |
| } |
| |
| void HttpNetworkTransaction::LogTransactionConnectedMetrics() { |
| if (logged_response_time_) |
| return; |
| |
| logged_response_time_ = true; |
| |
| base::TimeDelta total_duration = response_.response_time - start_time_; |
| |
| UMA_HISTOGRAM_CUSTOM_TIMES( |
| "Net.Transaction_Connected", |
| total_duration, |
| base::TimeDelta::FromMilliseconds(1), base::TimeDelta::FromMinutes(10), |
| 100); |
| |
| bool reused_socket = stream_->IsConnectionReused(); |
| if (!reused_socket) { |
| UMA_HISTOGRAM_CUSTOM_TIMES( |
| "Net.Transaction_Connected_New_b", |
| total_duration, |
| base::TimeDelta::FromMilliseconds(1), base::TimeDelta::FromMinutes(10), |
| 100); |
| } |
| |
| static const bool use_spdy_histogram = |
| base::FieldTrialList::TrialExists("SpdyImpact"); |
| if (use_spdy_histogram && response_.was_npn_negotiated) { |
| UMA_HISTOGRAM_CUSTOM_TIMES( |
| base::FieldTrial::MakeName("Net.Transaction_Connected", |
| "SpdyImpact"), |
| total_duration, base::TimeDelta::FromMilliseconds(1), |
| base::TimeDelta::FromMinutes(10), 100); |
| |
| if (!reused_socket) { |
| UMA_HISTOGRAM_CUSTOM_TIMES( |
| base::FieldTrial::MakeName("Net.Transaction_Connected_New_b", |
| "SpdyImpact"), |
| total_duration, base::TimeDelta::FromMilliseconds(1), |
| base::TimeDelta::FromMinutes(10), 100); |
| } |
| } |
| |
| // Currently, non-HIGHEST priority requests are frame or sub-frame resource |
| // types. This will change when we also prioritize certain subresources like |
| // css, js, etc. |
| if (request_->priority != HIGHEST) { |
| UMA_HISTOGRAM_CUSTOM_TIMES( |
| "Net.Priority_High_Latency_b", |
| total_duration, |
| base::TimeDelta::FromMilliseconds(1), base::TimeDelta::FromMinutes(10), |
| 100); |
| } else { |
| UMA_HISTOGRAM_CUSTOM_TIMES( |
| "Net.Priority_Low_Latency_b", |
| total_duration, |
| base::TimeDelta::FromMilliseconds(1), base::TimeDelta::FromMinutes(10), |
| 100); |
| } |
| } |
| |
| void HttpNetworkTransaction::LogTransactionMetrics() const { |
| base::TimeDelta duration = base::Time::Now() - |
| response_.request_time; |
| if (60 < duration.InMinutes()) |
| return; |
| |
| base::TimeDelta total_duration = base::Time::Now() - start_time_; |
| |
| UMA_HISTOGRAM_CUSTOM_TIMES("Net.Transaction_Latency_b", duration, |
| base::TimeDelta::FromMilliseconds(1), |
| base::TimeDelta::FromMinutes(10), |
| 100); |
| UMA_HISTOGRAM_CUSTOM_TIMES("Net.Transaction_Latency_Total", |
| total_duration, |
| base::TimeDelta::FromMilliseconds(1), |
| base::TimeDelta::FromMinutes(10), 100); |
| |
| static const bool use_warm_socket_impact_histogram = |
| base::FieldTrialList::TrialExists("WarmSocketImpact"); |
| if (use_warm_socket_impact_histogram) { |
| UMA_HISTOGRAM_CUSTOM_TIMES( |
| base::FieldTrial::MakeName("Net.Transaction_Latency_b", |
| "WarmSocketImpact"), |
| duration, |
| base::TimeDelta::FromMilliseconds(1), |
| base::TimeDelta::FromMinutes(10), |
| 100); |
| UMA_HISTOGRAM_CUSTOM_TIMES( |
| base::FieldTrial::MakeName("Net.Transaction_Latency_Total", |
| "WarmSocketImpact"), |
| total_duration, |
| base::TimeDelta::FromMilliseconds(1), |
| base::TimeDelta::FromMinutes(10), 100); |
| } |
| |
| if (!stream_->IsConnectionReused()) { |
| UMA_HISTOGRAM_CUSTOM_TIMES( |
| "Net.Transaction_Latency_Total_New_Connection", |
| total_duration, base::TimeDelta::FromMilliseconds(1), |
| base::TimeDelta::FromMinutes(10), 100); |
| } |
| } |
| |
| int HttpNetworkTransaction::HandleCertificateRequest(int error) { |
| // There are two paths through which the server can request a certificate |
| // from us. The first is during the initial handshake, the second is |
| // during SSL renegotiation. |
| // |
| // In both cases, we want to close the connection before proceeding. |
| // We do this for two reasons: |
| // First, we don't want to keep the connection to the server hung for a |
| // long time while the user selects a certificate. |
| // Second, even if we did keep the connection open, NSS has a bug where |
| // restarting the handshake for ClientAuth is currently broken. |
| DCHECK_EQ(error, ERR_SSL_CLIENT_AUTH_CERT_NEEDED); |
| |
| if (stream_.get()) { |
| // Since we already have a stream, we're being called as part of SSL |
| // renegotiation. |
| DCHECK(!stream_request_.get()); |
| stream_->Close(true); |
| stream_.reset(); |
| } |
| |
| // The server is asking for a client certificate during the initial |
| // handshake. |
| stream_request_.reset(); |
| |
| // If the user selected one of the certificates in client_certs or declined |
| // to provide one for this server before, use the past decision |
| // automatically. |
| scoped_refptr<X509Certificate> client_cert; |
| bool found_cached_cert = session_->ssl_client_auth_cache()->Lookup( |
| response_.cert_request_info->host_and_port, &client_cert); |
| if (!found_cached_cert) |
| return error; |
| |
| // Check that the certificate selected is still a certificate the server |
| // is likely to accept, based on the criteria supplied in the |
| // CertificateRequest message. |
| if (client_cert) { |
| const std::vector<scoped_refptr<X509Certificate> >& client_certs = |
| response_.cert_request_info->client_certs; |
| bool cert_still_valid = false; |
| for (size_t i = 0; i < client_certs.size(); ++i) { |
| if (client_cert->Equals(client_certs[i])) { |
| cert_still_valid = true; |
| break; |
| } |
| } |
| |
| if (!cert_still_valid) |
| return error; |
| } |
| |
| // TODO(davidben): Add a unit test which covers this path; we need to be |
| // able to send a legitimate certificate and also bypass/clear the |
| // SSL session cache. |
| SSLConfig* ssl_config = response_.cert_request_info->is_proxy ? |
| &proxy_ssl_config_ : &server_ssl_config_; |
| ssl_config->send_client_cert = true; |
| ssl_config->client_cert = client_cert; |
| next_state_ = STATE_CREATE_STREAM; |
| // Reset the other member variables. |
| // Note: this is necessary only with SSL renegotiation. |
| ResetStateForRestart(); |
| return OK; |
| } |
| |
| // TODO(rch): This does not correctly handle errors when an SSL proxy is |
| // being used, as all of the errors are handled as if they were generated |
| // by the endpoint host, request_->url, rather than considering if they were |
| // generated by the SSL proxy. http://crbug.com/69329 |
| int HttpNetworkTransaction::HandleSSLHandshakeError(int error) { |
| DCHECK(request_); |
| if (server_ssl_config_.send_client_cert && |
| (error == ERR_SSL_PROTOCOL_ERROR || IsClientCertificateError(error))) { |
| session_->ssl_client_auth_cache()->Remove( |
| GetHostAndPort(request_->url)); |
| } |
| |
| switch (error) { |
| case ERR_SSL_PROTOCOL_ERROR: |
| case ERR_SSL_VERSION_OR_CIPHER_MISMATCH: |
| if (server_ssl_config_.version_max >= SSL_PROTOCOL_VERSION_TLS1 && |
| server_ssl_config_.version_max > server_ssl_config_.version_min) { |
| // This could be a TLS-intolerant server or a server that chose a |
| // cipher suite defined only for higher protocol versions (such as |
| // an SSL 3.0 server that chose a TLS-only cipher suite). Fall |
| // back to the next lower version and retry. |
| // NOTE: if the SSLClientSocket class doesn't support TLS 1.1, |
| // specifying TLS 1.1 in version_max will result in a TLS 1.0 |
| // handshake, so falling back from TLS 1.1 to TLS 1.0 will simply |
| // repeat the TLS 1.0 handshake. To avoid this problem, the default |
| // version_max should match the maximum protocol version supported |
| // by the SSLClientSocket class. |
| uint16 version_before = server_ssl_config_.version_max; |
| server_ssl_config_.version_max--; |
| net_log_.AddEvent( |
| NetLog::TYPE_SSL_VERSION_FALLBACK, |
| base::Bind(&NetLogSSLVersionFallbackCallback, |
| &request_->url, error, version_before, |
| server_ssl_config_.version_max)); |
| server_ssl_config_.version_fallback = true; |
| ResetConnectionAndRequestForResend(); |
| error = OK; |
| } |
| break; |
| case ERR_SSL_DECOMPRESSION_FAILURE_ALERT: |
| case ERR_SSL_BAD_RECORD_MAC_ALERT: |
| if (server_ssl_config_.version_max >= SSL_PROTOCOL_VERSION_TLS1 && |
| server_ssl_config_.version_min == SSL_PROTOCOL_VERSION_SSL3) { |
| // This could be a server with buggy DEFLATE support. Turn off TLS, |
| // DEFLATE support and retry. |
| // TODO(wtc): turn off DEFLATE support only. Do not tie it to TLS. |
| uint16 version_before = server_ssl_config_.version_max; |
| server_ssl_config_.version_max = SSL_PROTOCOL_VERSION_SSL3; |
| net_log_.AddEvent( |
| NetLog::TYPE_SSL_VERSION_FALLBACK, |
| base::Bind(&NetLogSSLVersionFallbackCallback, |
| &request_->url, error, version_before, |
| server_ssl_config_.version_max)); |
| server_ssl_config_.version_fallback = true; |
| ResetConnectionAndRequestForResend(); |
| error = OK; |
| } |
| break; |
| } |
| return error; |
| } |
| |
| // This method determines whether it is safe to resend the request after an |
| // IO error. It can only be called in response to request header or body |
| // write errors or response header read errors. It should not be used in |
| // other cases, such as a Connect error. |
| int HttpNetworkTransaction::HandleIOError(int error) { |
| // SSL errors may happen at any time during the stream and indicate issues |
| // with the underlying connection. Because the peer may request |
| // renegotiation at any time, check and handle any possible SSL handshake |
| // related errors. In addition to renegotiation, TLS False Start may cause |
| // SSL handshake errors (specifically servers with buggy DEFLATE support) |
| // to be delayed until the first Read on the underlying connection. |
| error = HandleSSLHandshakeError(error); |
| |
| switch (error) { |
| // If we try to reuse a connection that the server is in the process of |
| // closing, we may end up successfully writing out our request (or a |
| // portion of our request) only to find a connection error when we try to |
| // read from (or finish writing to) the socket. |
| case ERR_CONNECTION_RESET: |
| case ERR_CONNECTION_CLOSED: |
| case ERR_CONNECTION_ABORTED: |
| // There can be a race between the socket pool checking checking whether a |
| // socket is still connected, receiving the FIN, and sending/reading data |
| // on a reused socket. If we receive the FIN between the connectedness |
| // check and writing/reading from the socket, we may first learn the socket |
| // is disconnected when we get a ERR_SOCKET_NOT_CONNECTED. This will most |
| // likely happen when trying to retrieve its IP address. |
| // See http://crbug.com/105824 for more details. |
| case ERR_SOCKET_NOT_CONNECTED: |
| if (ShouldResendRequest(error)) { |
| net_log_.AddEventWithNetErrorCode( |
| NetLog::TYPE_HTTP_TRANSACTION_RESTART_AFTER_ERROR, error); |
| ResetConnectionAndRequestForResend(); |
| error = OK; |
| } |
| break; |
| case ERR_PIPELINE_EVICTION: |
| if (!session_->force_http_pipelining()) { |
| net_log_.AddEventWithNetErrorCode( |
| NetLog::TYPE_HTTP_TRANSACTION_RESTART_AFTER_ERROR, error); |
| ResetConnectionAndRequestForResend(); |
| error = OK; |
| } |
| break; |
| case ERR_SPDY_PING_FAILED: |
| case ERR_SPDY_SERVER_REFUSED_STREAM: |
| net_log_.AddEventWithNetErrorCode( |
| NetLog::TYPE_HTTP_TRANSACTION_RESTART_AFTER_ERROR, error); |
| ResetConnectionAndRequestForResend(); |
| error = OK; |
| break; |
| } |
| return error; |
| } |
| |
| void HttpNetworkTransaction::ResetStateForRestart() { |
| ResetStateForAuthRestart(); |
| stream_.reset(); |
| } |
| |
| void HttpNetworkTransaction::ResetStateForAuthRestart() { |
| pending_auth_target_ = HttpAuth::AUTH_NONE; |
| read_buf_ = NULL; |
| read_buf_len_ = 0; |
| headers_valid_ = false; |
| request_headers_.Clear(); |
| response_ = HttpResponseInfo(); |
| establishing_tunnel_ = false; |
| } |
| |
| HttpResponseHeaders* HttpNetworkTransaction::GetResponseHeaders() const { |
| return response_.headers; |
| } |
| |
| bool HttpNetworkTransaction::ShouldResendRequest(int error) const { |
| bool connection_is_proven = stream_->IsConnectionReused(); |
| bool has_received_headers = GetResponseHeaders() != NULL; |
| |
| // NOTE: we resend a request only if we reused a keep-alive connection. |
| // This automatically prevents an infinite resend loop because we'll run |
| // out of the cached keep-alive connections eventually. |
| if (connection_is_proven && !has_received_headers) |
| return true; |
| return false; |
| } |
| |
| void HttpNetworkTransaction::ResetConnectionAndRequestForResend() { |
| if (stream_.get()) { |
| stream_->Close(true); |
| stream_.reset(); |
| } |
| |
| // We need to clear request_headers_ because it contains the real request |
| // headers, but we may need to resend the CONNECT request first to recreate |
| // the SSL tunnel. |
| request_headers_.Clear(); |
| next_state_ = STATE_CREATE_STREAM; // Resend the request. |
| } |
| |
| bool HttpNetworkTransaction::ShouldApplyProxyAuth() const { |
| return !is_https_request() && |
| (proxy_info_.is_https() || proxy_info_.is_http()); |
| } |
| |
| bool HttpNetworkTransaction::ShouldApplyServerAuth() const { |
| return !(request_->load_flags & LOAD_DO_NOT_SEND_AUTH_DATA); |
| } |
| |
| int HttpNetworkTransaction::HandleAuthChallenge() { |
| scoped_refptr<HttpResponseHeaders> headers(GetResponseHeaders()); |
| DCHECK(headers); |
| |
| int status = headers->response_code(); |
| if (status != HTTP_UNAUTHORIZED && |
| status != HTTP_PROXY_AUTHENTICATION_REQUIRED) |
| return OK; |
| HttpAuth::Target target = status == HTTP_PROXY_AUTHENTICATION_REQUIRED ? |
| HttpAuth::AUTH_PROXY : HttpAuth::AUTH_SERVER; |
| if (target == HttpAuth::AUTH_PROXY && proxy_info_.is_direct()) |
| return ERR_UNEXPECTED_PROXY_AUTH; |
| |
| // This case can trigger when an HTTPS server responds with a "Proxy |
| // authentication required" status code through a non-authenticating |
| // proxy. |
| if (!auth_controllers_[target].get()) |
| return ERR_UNEXPECTED_PROXY_AUTH; |
| |
| int rv = auth_controllers_[target]->HandleAuthChallenge( |
| headers, (request_->load_flags & LOAD_DO_NOT_SEND_AUTH_DATA) != 0, false, |
| net_log_); |
| if (auth_controllers_[target]->HaveAuthHandler()) |
| pending_auth_target_ = target; |
| |
| scoped_refptr<AuthChallengeInfo> auth_info = |
| auth_controllers_[target]->auth_info(); |
| if (auth_info.get()) |
| response_.auth_challenge = auth_info; |
| |
| return rv; |
| } |
| |
| bool HttpNetworkTransaction::HaveAuth(HttpAuth::Target target) const { |
| return auth_controllers_[target].get() && |
| auth_controllers_[target]->HaveAuth(); |
| } |
| |
| GURL HttpNetworkTransaction::AuthURL(HttpAuth::Target target) const { |
| switch (target) { |
| case HttpAuth::AUTH_PROXY: { |
| if (!proxy_info_.proxy_server().is_valid() || |
| proxy_info_.proxy_server().is_direct()) { |
| return GURL(); // There is no proxy server. |
| } |
| const char* scheme = proxy_info_.is_https() ? "https://" : "http://"; |
| return GURL(scheme + |
| proxy_info_.proxy_server().host_port_pair().ToString()); |
| } |
| case HttpAuth::AUTH_SERVER: |
| return request_->url; |
| default: |
| return GURL(); |
| } |
| } |
| |
| #define STATE_CASE(s) \ |
| case s: \ |
| description = base::StringPrintf("%s (0x%08X)", #s, s); \ |
| break |
| |
| std::string HttpNetworkTransaction::DescribeState(State state) { |
| std::string description; |
| switch (state) { |
| STATE_CASE(STATE_CREATE_STREAM); |
| STATE_CASE(STATE_CREATE_STREAM_COMPLETE); |
| STATE_CASE(STATE_INIT_REQUEST_BODY); |
| STATE_CASE(STATE_INIT_REQUEST_BODY_COMPLETE); |
| STATE_CASE(STATE_BUILD_REQUEST); |
| STATE_CASE(STATE_BUILD_REQUEST_COMPLETE); |
| STATE_CASE(STATE_SEND_REQUEST); |
| STATE_CASE(STATE_SEND_REQUEST_COMPLETE); |
| STATE_CASE(STATE_READ_HEADERS); |
| STATE_CASE(STATE_READ_HEADERS_COMPLETE); |
| STATE_CASE(STATE_READ_BODY); |
| STATE_CASE(STATE_READ_BODY_COMPLETE); |
| STATE_CASE(STATE_DRAIN_BODY_FOR_AUTH_RESTART); |
| STATE_CASE(STATE_DRAIN_BODY_FOR_AUTH_RESTART_COMPLETE); |
| STATE_CASE(STATE_NONE); |
| default: |
| description = base::StringPrintf("Unknown state 0x%08X (%u)", state, |
| state); |
| break; |
| } |
| return description; |
| } |
| |
| #undef STATE_CASE |
| |
| } // namespace net |