| /* |
| * Automatically generated from ./regress.rpc |
| */ |
| |
| #ifndef ___REGRESS_RPC_ |
| #define ___REGRESS_RPC_ |
| |
| #include <event-config.h> |
| #ifdef _EVENT_HAVE_STDINT_H |
| #include <stdint.h> |
| #endif |
| #define EVTAG_HAS(msg, member) ((msg)->member##_set == 1) |
| #ifdef __GNUC__ |
| #define EVTAG_ASSIGN(msg, member, args...) (*(msg)->base->member##_assign)(msg, ## args) |
| #define EVTAG_GET(msg, member, args...) (*(msg)->base->member##_get)(msg, ## args) |
| #else |
| #define EVTAG_ASSIGN(msg, member, ...) (*(msg)->base->member##_assign)(msg, ## __VA_ARGS__) |
| #define EVTAG_GET(msg, member, ...) (*(msg)->base->member##_get)(msg, ## __VA_ARGS__) |
| #endif |
| #define EVTAG_ADD(msg, member) (*(msg)->base->member##_add)(msg) |
| #define EVTAG_LEN(msg, member) ((msg)->member##_length) |
| |
| struct msg; |
| struct kill; |
| struct run; |
| |
| /* Tag definition for msg */ |
| enum msg_ { |
| MSG_FROM_NAME=1, |
| MSG_TO_NAME=2, |
| MSG_ATTACK=3, |
| MSG_RUN=4, |
| MSG_MAX_TAGS |
| }; |
| |
| /* Structure declaration for msg */ |
| struct msg_access_ { |
| int (*from_name_assign)(struct msg *, const char *); |
| int (*from_name_get)(struct msg *, char * *); |
| int (*to_name_assign)(struct msg *, const char *); |
| int (*to_name_get)(struct msg *, char * *); |
| int (*attack_assign)(struct msg *, const struct kill*); |
| int (*attack_get)(struct msg *, struct kill* *); |
| int (*run_assign)(struct msg *, int, const struct run *); |
| int (*run_get)(struct msg *, int, struct run * *); |
| struct run * (*run_add)(struct msg *); |
| }; |
| |
| struct msg { |
| struct msg_access_ *base; |
| |
| char *from_name_data; |
| char *to_name_data; |
| struct kill* attack_data; |
| struct run **run_data; |
| int run_length; |
| int run_num_allocated; |
| |
| ev_uint8_t from_name_set; |
| ev_uint8_t to_name_set; |
| ev_uint8_t attack_set; |
| ev_uint8_t run_set; |
| }; |
| |
| struct msg *msg_new(void); |
| void msg_free(struct msg *); |
| void msg_clear(struct msg *); |
| void msg_marshal(struct evbuffer *, const struct msg *); |
| int msg_unmarshal(struct msg *, struct evbuffer *); |
| int msg_complete(struct msg *); |
| void evtag_marshal_msg(struct evbuffer *, ev_uint32_t, |
| const struct msg *); |
| int evtag_unmarshal_msg(struct evbuffer *, ev_uint32_t, |
| struct msg *); |
| int msg_from_name_assign(struct msg *, const char *); |
| int msg_from_name_get(struct msg *, char * *); |
| int msg_to_name_assign(struct msg *, const char *); |
| int msg_to_name_get(struct msg *, char * *); |
| int msg_attack_assign(struct msg *, const struct kill*); |
| int msg_attack_get(struct msg *, struct kill* *); |
| int msg_run_assign(struct msg *, int, const struct run *); |
| int msg_run_get(struct msg *, int, struct run * *); |
| struct run * msg_run_add(struct msg *); |
| /* --- msg done --- */ |
| |
| /* Tag definition for kill */ |
| enum kill_ { |
| KILL_WEAPON=65825, |
| KILL_ACTION=2, |
| KILL_HOW_OFTEN=3, |
| KILL_MAX_TAGS |
| }; |
| |
| /* Structure declaration for kill */ |
| struct kill_access_ { |
| int (*weapon_assign)(struct kill *, const char *); |
| int (*weapon_get)(struct kill *, char * *); |
| int (*action_assign)(struct kill *, const char *); |
| int (*action_get)(struct kill *, char * *); |
| int (*how_often_assign)(struct kill *, const ev_uint32_t); |
| int (*how_often_get)(struct kill *, ev_uint32_t *); |
| }; |
| |
| struct kill { |
| struct kill_access_ *base; |
| |
| char *weapon_data; |
| char *action_data; |
| ev_uint32_t how_often_data; |
| |
| ev_uint8_t weapon_set; |
| ev_uint8_t action_set; |
| ev_uint8_t how_often_set; |
| }; |
| |
| struct kill *kill_new(void); |
| void kill_free(struct kill *); |
| void kill_clear(struct kill *); |
| void kill_marshal(struct evbuffer *, const struct kill *); |
| int kill_unmarshal(struct kill *, struct evbuffer *); |
| int kill_complete(struct kill *); |
| void evtag_marshal_kill(struct evbuffer *, ev_uint32_t, |
| const struct kill *); |
| int evtag_unmarshal_kill(struct evbuffer *, ev_uint32_t, |
| struct kill *); |
| int kill_weapon_assign(struct kill *, const char *); |
| int kill_weapon_get(struct kill *, char * *); |
| int kill_action_assign(struct kill *, const char *); |
| int kill_action_get(struct kill *, char * *); |
| int kill_how_often_assign(struct kill *, const ev_uint32_t); |
| int kill_how_often_get(struct kill *, ev_uint32_t *); |
| /* --- kill done --- */ |
| |
| /* Tag definition for run */ |
| enum run_ { |
| RUN_HOW=1, |
| RUN_SOME_BYTES=2, |
| RUN_FIXED_BYTES=3, |
| RUN_MAX_TAGS |
| }; |
| |
| /* Structure declaration for run */ |
| struct run_access_ { |
| int (*how_assign)(struct run *, const char *); |
| int (*how_get)(struct run *, char * *); |
| int (*some_bytes_assign)(struct run *, const ev_uint8_t *, ev_uint32_t); |
| int (*some_bytes_get)(struct run *, ev_uint8_t * *, ev_uint32_t *); |
| int (*fixed_bytes_assign)(struct run *, const ev_uint8_t *); |
| int (*fixed_bytes_get)(struct run *, ev_uint8_t **); |
| }; |
| |
| struct run { |
| struct run_access_ *base; |
| |
| char *how_data; |
| ev_uint8_t *some_bytes_data; |
| ev_uint32_t some_bytes_length; |
| ev_uint8_t fixed_bytes_data[24]; |
| |
| ev_uint8_t how_set; |
| ev_uint8_t some_bytes_set; |
| ev_uint8_t fixed_bytes_set; |
| }; |
| |
| struct run *run_new(void); |
| void run_free(struct run *); |
| void run_clear(struct run *); |
| void run_marshal(struct evbuffer *, const struct run *); |
| int run_unmarshal(struct run *, struct evbuffer *); |
| int run_complete(struct run *); |
| void evtag_marshal_run(struct evbuffer *, ev_uint32_t, |
| const struct run *); |
| int evtag_unmarshal_run(struct evbuffer *, ev_uint32_t, |
| struct run *); |
| int run_how_assign(struct run *, const char *); |
| int run_how_get(struct run *, char * *); |
| int run_some_bytes_assign(struct run *, const ev_uint8_t *, ev_uint32_t); |
| int run_some_bytes_get(struct run *, ev_uint8_t * *, ev_uint32_t *); |
| int run_fixed_bytes_assign(struct run *, const ev_uint8_t *); |
| int run_fixed_bytes_get(struct run *, ev_uint8_t **); |
| /* --- run done --- */ |
| |
| #endif /* ___REGRESS_RPC_ */ |