| // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // VectorizeVectorScalarArithmetic.h: Turn some arithmetic operations that operate on a float |
| // vector-scalar pair into vector-vector operations. This is done recursively. Some scalar binary |
| // operations inside vector constructors are also turned into vector operations. |
| // |
| // This is targeted to work around a bug in NVIDIA OpenGL drivers that was reproducible on NVIDIA |
| // driver version 387.92. It works around the most common occurrences of the bug. |
| |
| #ifndef COMPILER_TRANSLATOR_TREEOPS_VECTORIZEVECTORSCALARARITHMETIC_H_ |
| #define COMPILER_TRANSLATOR_TREEOPS_VECTORIZEVECTORSCALARARITHMETIC_H_ |
| |
| #include "common/angleutils.h" |
| |
| namespace sh |
| { |
| |
| class TCompiler; |
| class TIntermBlock; |
| class TSymbolTable; |
| |
| ANGLE_NO_DISCARD bool VectorizeVectorScalarArithmetic(TCompiler *compiler, |
| TIntermBlock *root, |
| TSymbolTable *symbolTable); |
| |
| } // namespace sh |
| |
| #endif // COMPILER_TRANSLATOR_TREEOPS_VECTORIZEVECTORSCALARARITHMETIC_H_ |